📜 HOW THE GAME WORKS

Everything about playing People Snake & Ladder — the rules, what the board does, and what counts as fair play.

The rules, in about a minute

The board runs from square 1 in the bottom left to square 100 at the top. Everyone starts off the board and takes turns rolling one die. Roll a four, move four squares. First player to land exactly on 100 wins the game.

That word exactly matters. On 97 you need a three. Roll a five and you stay where you are and lose the turn, because there is nowhere past 100 to move to. Plenty of games are decided by somebody sitting on 98 rolling everything except a two.

Snakes and ladders: where they actually are

There are nine ladders and ten snakes on this board, and they sit in fixed places. Land on the foot of a ladder and you climb to the top. Land on a snake’s head and you slide to its tail.

The ladders lift you from:

Square 1up to 38
Square 4up to 14
Square 9up to 31
Square 21up to 42
Square 28up to 84 — the biggest climb on the board
Square 36up to 44
Square 51up to 67
Square 71up to 91
Square 80up to 100 — an instant win

And the snakes drop you from:

Square 16down to 6
Square 47down to 26
Square 49down to 11
Square 56down to 53
Square 62down to 19
Square 64down to 60
Square 87down to 24 — the cruellest square on the board
Square 93down to 73
Square 95down to 75
Square 98down to 78 — two squares from winning

Why nobody celebrates early

Look at the last few squares. Square 98 sends you back to 78, and 95 sends you to 75. The closer you get to winning, the more there is to lose. A player on 94 is one bad roll from starting the last stretch over again.

The other square worth knowing is 87. Land there and you drop all the way to 24 — more than sixty squares gone in one turn. It is the single worst square on the board and it sits right in the middle of the home straight.

The flip side is square 28. That ladder carries you to 84 and can turn a losing game around in one roll. Some games are decided in the first two minutes.

What counts as fair play

Every roll is generated fresh at the moment you press the button. Rolls are never weighted for or against a player, and the computer does not know what is coming next any more than you do.

The move log records every roll of the game, so you can look back and check exactly what happened. If a game felt unlucky, the log will show you it was.

There is an undo button for genuine mistakes — a mis-tap, or a player rolling out of turn. It steps the board back one move. It is there to fix errors, not to re-roll a bad result, and in a friendly game it is worth agreeing up front when it is allowed.

Playing with two, three or four

The game takes up to four players on one device. Everyone plays on the same board and passes the phone or tablet along after each turn, the same way you would slide a board across a table.

More players means a longer game and more chance that somebody hits a ladder you wanted. Two players is quick and sharp. Four is chaos, and usually more fun.

👥 Start a game with friends

What the coins are for

Coins are virtual and just for fun. They are tied to your account rather than to one device, so if you sign in on a phone and later on a laptop, your balance follows you.

You can buy more from the shop whenever you run low. Payment is handled by a card provider, and this site never sees or stores your card details.